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Subject Topic: 1.07 Patch Comments/Questions Post ReplyPost New Topic
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mdono
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Posted: 05/03/2008 at 10:58pm | IP Logged Quote mdono

Wurm wrote:
I expect that the room summary type of information or significant changes in the encounter format is something that would require modification of what DJ captures about rooms, so I really only put that out as one man's idea of what he might like to see from DJ to make it more useful to me. Maybe Mindy or Kepli or somebody might throw it in a file somewhere to look at for DJ 2.0. While I like the DJ's ease of use in making maps, I really like using it to make adventures. Given that Wizard's design philosophy about encounters is that they can and probably will include multiple areas, I wonder how DJ is going to handle that in the future...


How's this:



The style sheet can be modified to allow in-line HTML tables... The encounter format is really just a fancy table. I'll post the alternate XSL and css files and a few examples of using HTML tables in the adventure story blocks on talismyr.com tomorrow (if I have time).

Wurm wrote:

I still add the copyright information even though I was under the impression that it wasn't really all that useful. Interesting that the what the Copyright Office puts out is different than what the practice is, at least here in Virginia, but, no matter, thanks. That's one of the reasons that I am not a lawyer.   


A lawyer will never answer "No" to any question that begins with "Do I need a lawyer to..." They will always generate more work than is necessary and will always insist that other people are not smart enough to understand the law. There may be lawyers who are occasionally useful when your interests are mutual, but none of them can be fully trusted to act in your best interest. Ever. (continuation of rant omitted)

Michael W. Donovan



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Wurm
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Posted: 05/04/2008 at 8:54am | IP Logged Quote Wurm

Very cool. You're a talented coder. Thanks for all your efforts to improve DJ.
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mdono
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Posted: 05/04/2008 at 10:25am | IP Logged Quote mdono

Wurm wrote:
Very cool. You're a talented coder. Thanks for all your efforts to improve DJ.


You're welcome. I have a lot of other improvements to make to the stat blocks and many other items.

Will wait until I have the whole batch together and tested before releasing... should not take more than a week.

Michael W. Donovan


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cdenham
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Posted: 05/04/2008 at 11:54am | IP Logged Quote cdenham

Cool! Great looking. Can't wait until you get it tweaked and ready to post.

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mdono
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Posted: 05/04/2008 at 11:01pm | IP Logged Quote mdono

Here's a sample stat block... I'm still adjusting the look a bit... I will also be cleaning up the presentation of the monster descriptions, which is partially a style-sheet thing and partially a data thing. The patch to make it all work well may involve replacing some of the monster files.



Michael W. Donovan

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Kepli
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Posted: 05/05/2008 at 1:13am | IP Logged Quote Kepli

Great work mdono

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Wurm
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Posted: 05/05/2008 at 4:33pm | IP Logged Quote Wurm

I agree with Kepli...very nice. Looking forward to the update, whenever you release it.
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Mindy
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Posted: 05/05/2008 at 5:11pm | IP Logged Quote Mindy

Just wanted to add my thanks, mdono - I (and the rest of the DJ community)
really appreciate your stylesheet efforts! You rock!
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Alynnalizza
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Posted: 05/05/2008 at 5:32pm | IP Logged Quote Alynnalizza

mdono wrote:
Here's a sample stat block... I'm still adjusting the look a bit... I will also be cleaning up the presentation of the monster descriptions, which is partially a style-sheet thing and partially a data thing. The patch to make it all work well may involve replacing some of the monster files.



Michael W. Donovan



Now this I am LOVING!

Great work, can't wait to see what you come up with next.

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cdenham
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Posted: 05/05/2008 at 6:13pm | IP Logged Quote cdenham

Awesome stuff!!


Love what you are doing! Really makes me want to turn a map into a full adventure.

Looks great and can't wait to see the final product.

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