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Topic: My Walls Are Missing? (Problem Solved)
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Cisticola Legend


Joined: 11/09/2007 Location: United Kingdom Posts: 1864
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| Posted: 03/22/2008 at 5:18pm | IP Logged
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Hi there....a bit of an odd one.....
Turning detail mode on....turn shadows on...everything
fine.....turn raised walls on....zoom in..still OK...
...zoom out....all my walls are now gone & the Dundjinni
page is now half its original size...
With a large map its now got half of it missing....
I can of course work round this...by avoiding that particular
combination....but not had this problem before, so
thought it worth mentioning.
I have the new patch installed and use Vista...Java is
1.6......
Edited by Cisticola on 03/23/2008 at 2:52am
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Kepli Djinni (Admin)


Joined: 01/04/2005 Location: Netherlands Posts: 16797
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| Posted: 03/23/2008 at 1:29am | IP Logged
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What the ...?!?!
I am on a WinXP machine, but I did the test anyway.
I tried this myself ...
1. open new map
2. activate Detail Mode (I believe mine is always turned on btw)
3. draw a wall using "Boulder, Small" from the Dungeon art-pack
4. activate Raise Shadows
5. activate Raise Walls
6. zoom in to detail mode 1
7. zoom (I use Alt-click when using the Zoom tool to zoom out)
Works fine for me ...
First of all: turn UAC (User Account Control) OFF.....and leave it off. That is, if you haven't done so already. Seems this Vista setting screws thing up for DJ and other applications.
Update: nevermind , you were the one who gave this tip ...
If that doesn't do it, try this ...
1. open the Print Setup window under File
3. check if the Grid Size = 1,00 inch
4. if not, change it to that value. If it says 1.00 inch, then first do steps 1-7 above and check the Print Setup again.
Good luck
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Kepli Djinni (Admin)


Joined: 01/04/2005 Location: Netherlands Posts: 16797
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| Posted: 03/23/2008 at 1:38am | IP Logged
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Is anyone else on Vista experiencing this problem?
__________________ You can never have enough vines - Vines are good - Vines help you - Vines are cool ...
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Cisticola Legend


Joined: 11/09/2007 Location: United Kingdom Posts: 1864
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| Posted: 03/23/2008 at 2:51am | IP Logged
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Think I have found the cause...upped my memory allocation
to 1gig....seems to be fine now....
Not used Dundjinni with Java 1.6 before.....
so I am guessing it is a bit of a memory hog......
Dundjinni running Ok now......
...Turned UAC off long ago....mainly because when I
saved art into the folders within the Dundjinni files
what it was doing was saving art into a dummy
Dundjinni file somewhere else on my computer.....without
telling me.....
Thanks for the quick response Kep....would seem the patch
is OK.....and this is not a bug
edit: Produced my first map with the patch installed
and used every function I could think of....and everything
works OK.....Allocating that 1gig of memory also makes
my export time super fast........
Edited by Cisticola on 03/23/2008 at 3:06am
__________________ Cisticola at DeviantART
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Kepli Djinni (Admin)


Joined: 01/04/2005 Location: Netherlands Posts: 16797
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| Posted: 03/23/2008 at 5:16am | IP Logged
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Excellent. Thanks for finding the solution. I will make sure people can see this, so they try this first when they have enough memory available
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