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Objects and Textures: Fantasy
 Dundjinni Mapping Software - Forums : Objects and Textures: Fantasy
Subject Topic: Simple Trapdoor Post ReplyPost New Topic
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EvilEmpryss
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Posted: 07/30/2004 at 10:09pm | IP Logged Quote EvilEmpryss

Finally!   Something to contribute again!

This is just a simple trap door one might find in the floor of any shop or home leading to a cellar. It looks good on most floors, though you'll need some extra care to place it on tiles to make the edges show up right. Also, it's easier to see the outline if you turn down the thickness of the Dundjinni grid.


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Frost
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Posted: 07/30/2004 at 10:17pm | IP Logged Quote Frost

Thanks, Evil E. You read my mind (a scary thought, indeed!)

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Metajock
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Posted: 07/31/2004 at 5:27am | IP Logged Quote Metajock

Hey, that's a good idea!!! Use a transparency for the door to keep the pattern inline with the the rest of the floor!!!

<evil grin ensues>

Hmm, that gives me an idea: make a semi-transparet "door" tile, to be used for Secret Doors. Let the wall show through, as part of the camoflauge?
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EvilEmpryss
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Posted: 07/31/2004 at 9:02am | IP Logged Quote EvilEmpryss

Okay, how about these?   
A Hidden trap door for the floor. Lay it down and see if your players notice it on the map:

And a secret door for the wall. It works on most walls, making a slightly fuzzy place with defintie ends. I tried making it fully transparent like the floor door, but it disappeared into the walls completely.


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dalost1
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Posted: 07/31/2004 at 9:59am | IP Logged Quote dalost1

Interesting. Now we need a way to fuzz out secret rooms...

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Kepli
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Posted: 02/27/2005 at 1:34am | IP Logged Quote Kepli

He, never noticed these before ... thanks for pointing us here Halebop ... and nice work EvilEmpryss.

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EvilEmpryss
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Posted: 03/02/2005 at 3:28pm | IP Logged Quote EvilEmpryss

You're welcome, Kepli.

Wow, has it been that long since I made these? I need to find more things to make.

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