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Objects and Textures (Fantasy)
 Dundjinni Mapping Software - Forums : Objects and Textures (Fantasy)
Subject Topic: Doors (locked & secret) Post ReplyPost New Topic
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Medic
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Joined: 07/27/2004
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Posted: 07/31/2004 at 2:20pm | IP Logged Quote Medic

These are my first uploaded images, but they're intended also as a lead-in to a subject I haven't seen addressed. Is there a naming format for doors that will allow the 'locked' and 'secret' tags to be used? I created 4 different images here, with each of the possible combinations. I attempted to sneak in the -a -b -c format to see if these were used with the 'locked' and 'secret' door modes, but that didn't work. Admin, is there a way to get USER doors to use these tags?




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dalost1
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Posted: 07/31/2004 at 4:21pm | IP Logged Quote dalost1

Doors are set as locked and secret through the dialog box with the adventure information. You right click on the door and check locked and/or secret.

Not sure if the Silver version allows you to do that.

Nice doors btw!

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Frost
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Posted: 07/31/2004 at 10:02pm | IP Logged Quote Frost

What you need to do is copy the "~properties" file from any of the DOOR directories and place it within the folder that currently houses your doors. It should let you add all that stuff at will. Good luck.

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Medic
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Posted: 08/01/2004 at 8:30am | IP Logged Quote Medic

I'm familiar with the 'locked' and 'secret' dialogs. Those work fine with DJ doors, but they don't work with the doors I've created in the 'user' folder. And I already have the "~properties" file in that folder.

I have the platinum version, btw.

Any other suggestions? If I could just design a single door, that would be great!



Edited by Medic on 08/01/2004 at 8:34am
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EvilEmpryss
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Posted: 08/01/2004 at 9:35am | IP Logged Quote EvilEmpryss

Yeah, like I said on your other door post:
"Could you make the Lock and "S" seperate from the door, though? That way they can be used on any door and you don't have to make four copies of each door."



Edited by EvilEmpryss on 08/01/2004 at 9:36am


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