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Objects and Textures (Modern/Sci-Fi)
 Dundjinni Mapping Software - Forums : Objects and Textures (Modern/Sci-Fi)
Subject Topic: Rusty Oil Barrels, rust and dirt Post ReplyPost New Topic
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totte
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Posted: 09/07/2010 at 12:50pm | IP Logged Quote totte

Here is a JPEG preview of one:


Zip with three different:
A6E_Olibarrels.zip

Edited by totte on 09/09/2010 at 1:39pm


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Kepli
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Posted: 09/07/2010 at 12:53pm | IP Logged Quote Kepli

Very cool

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Futureboy
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Posted: 09/07/2010 at 8:23pm | IP Logged Quote Futureboy

Looks good. You might want to refrain from using actual company names/logos. Someone else may know better then me...
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heruca
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Posted: 09/08/2010 at 8:44am | IP Logged Quote heruca

Nice.

Any chance you could post the rust layer as a separate overlay, so we can
use it over other artwork?

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totte
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Posted: 09/08/2010 at 8:57am | IP Logged Quote totte

The rust is a FilterForge Filter that "rusts" the texture, Derelict by Carl.
The Barrel is a 3D model, you have the complete how to at 4eyes as usual.


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totte
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Posted: 09/09/2010 at 2:18am | IP Logged Quote totte

Here are some rust overlays made with another filter.








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heruca
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Posted: 09/09/2010 at 5:39am | IP Logged Quote heruca

Thanks. My plan is to tweak them, then use them as overlays on grass to
make mud/dirt splotches.

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Bogie
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Posted: 09/09/2010 at 5:55am | IP Logged Quote Bogie

Very useful!

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totte
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Posted: 09/09/2010 at 8:45am | IP Logged Quote totte

Heruca, if you need dirtspots, just yell, I can render that for you.

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heruca
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Posted: 09/09/2010 at 11:40am | IP Logged Quote heruca

OK, render away. Might turn out better than what I was going to do.

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