Active Topics : Memberlist : Search : Help : Register : Login
Help Dundjinni! Rate This Website at RPG Gateway
| Author |
|
rowport Hireling

Joined: 08/26/2004 Location: United States Posts: 8
|
| Posted: 08/27/2004 at 12:18pm | IP Logged
|
|
|
Hey, Dunjinnis! Is there a way to add secret doors to maps? I thought there might be an overlay object in the "traps" or "pits" folders, but no luck there. I am trying to build a section of dungeon with no obvious entry points, but secret doors imbedded over some (apparent) stone walls. Help appreciated- thanks!
|
| Back to Top |
|
| |
Frost Janni (Moderator)


Joined: 05/08/2004 Location: United States Posts: 923
|
| Posted: 08/27/2004 at 12:21pm | IP Logged
|
|
|
Right-click on the door and you will see a dialogue box come up. One of the choices offered is to make that door secret. When you print the map, it will print with an "S" on that door. If you want to make a player map, one of the options in the print dialogue is whether or not you want the secret doors to print.
__________________ sometimes I wake up grumpy.
other times I let him sleep.
|
| Back to Top |
|
| |
rowport Hireling

Joined: 08/26/2004 Location: United States Posts: 8
|
| Posted: 08/27/2004 at 12:24pm | IP Logged
|
|
|
Frost-
Thanks! I will give that a shot! I will have to play around with right-clicking objects in general; I did not realize you could do that until I saw a post about the Reaper tokens.
On the secret doors: I assume that you would superimpose the door object leaving the wall intact, correct? If I carve out a hole in the wall for the door, even if it is secret on the players map they will see a space in the wall (I think).
|
| Back to Top |
|
| |
bakermail Legend


Joined: 04/17/2004 Location: United States Posts: 402
|
| Posted: 08/27/2004 at 12:27pm | IP Logged
|
|
|
There are also some really nice door markers posted in the objects forum.
__________________ RPG design is a race between the GM designing a more idiot-proof adventure and the world creating more idiots...so far the world is winning...
|
| Back to Top |
|
| |
Frost Janni (Moderator)


Joined: 05/08/2004 Location: United States Posts: 923
|
| Posted: 08/27/2004 at 12:31pm | IP Logged
|
|
|
rowport wrote:
Frost-
On the secret doors: I assume that you would superimpose the door object leaving the wall intact, correct? If I carve out a hole in the wall for the door, even if it is secret on the players map they will see a space in the wall (I think). |
|
|
Yeah. Do not remove the walls. Also, I think that it is better to make a GM map, then make a copy of it for working on a player map. This way you can cover up the hidden rooms.
__________________ sometimes I wake up grumpy.
other times I let him sleep.
|
| Back to Top |
|
| |
|
|
If you wish to post a reply to this topic you must first login
If you are not already registered you must first register
|
|
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot delete your posts in this forum You cannot edit your posts in this forum You cannot create polls in this forum You cannot vote in polls in this forum
|
Powered by Web Wiz Forums version 7.6Copyright ©2001-2003 Web Wiz Guide
This page was generated in 3.7031 seconds.