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Subject Topic: Installing Art Packs headache Post ReplyPost New Topic
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Dhrandor
Hireling
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Joined: 12/28/2004
Location: United States
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Posted: 12/28/2004 at 7:00am | IP Logged Quote Dhrandor

I just dl'd DJ along with the Castle-Temple-Village and SKG Dungeons 1 packs. DJ installed just fine. Asked for the reg key and everything. The packs on the other hand merely unzip and I cannot, for the life of me, find anything resembling an install icon. Not counting the install.png. This is really frustrating so any help would be most appreciated!.
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jdale
Legend
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Posted: 12/28/2004 at 7:40am | IP Logged Quote jdale

When you unzip them you should get a JAR file, which is Java. You should be able to double-click on the JAR file and have it run.

If, instead of running, it opens in WinRAR, you need to tell WinRAR not to associate itself with JAR files. For version 3.00, another user posted these instructions:

Click Options->Settings from the text menus at the top.
Select the Integration tab.
Uncheck the JAR box under 'Associate WinRAR with' and click OK to save the change.

If, instead of running, it does something else, then let us know the specifics...
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Dhrandor
Hireling
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Posted: 12/28/2004 at 6:18pm | IP Logged Quote Dhrandor

Thanks for the help! I in fact did have WinAce set to unzip them. Now that that is fixed, surprise, they install correctly!.
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BananaPants
Wandering Monster
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Joined: 12/29/2003
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Posted: 02/24/2005 at 7:37am | IP Logged Quote BananaPants

I have the art packs, but I can't seem to register them.

Do they have independent ID Keys? Did I lose the email already with that
info?
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slashdevnull
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Posted: 02/24/2005 at 1:04pm | IP Logged Quote slashdevnull

If you login to the online store, you should be able to find your registration info there. You must enter the username and password exactly as they appear in the store.
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Bagpuss
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Joined: 01/25/2005
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Posted: 05/22/2005 at 3:18pm | IP Logged Quote Bagpuss

I had the same problem with FlipZip, but after unassociating .jar files with it, every time I click on the art pack it ask me what I want to run it with?
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slashdevnull
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Posted: 05/26/2005 at 11:42am | IP Logged Quote slashdevnull

I know that even though everyone who posts here does so by typing, just about everyone thinks that typing a command into their computer is the most difficult thing in the world.

If you open a command prompt ("DOS window") in Windows, you can type:

cd "\path\to\installer"
java -jar installername.jar


and Java will execute the installer.

"\path\to\installer" is something like "\Documents and Settings\yourname\Desktop" (or wherever you saved the file)

and

installername.jar is something like "Modern Streets Art Pack.jar".

Fluid: Why don't you guys just include a couple of additional files with the JAR file, named installer-windows.bat and installer-OSX.sh, that contain a single line command to invoke java -jar? You can't trust java to run when someone double-clicks a .jar file in Windows.

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Darius101
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Posted: 12/22/2005 at 12:33pm | IP Logged Quote Darius101

what do you do if it will not take your regester key that came with the product?   
I am trying to install an art pack and the installer says the key is invalid.

Thanks,
Darius101
mobius@en.com
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Webmaster Scott
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Posted: 12/24/2005 at 2:26pm | IP Logged Quote Webmaster Scott

Hello Darius101,

Each art pack uses a different reg key. Different from the Dundjinni program. Just log into the store and you can get all the reg codes for each product you purchased.

Just use the link below.

Click this link to get to our store logon.

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StillCypher
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Posted: 04/22/2008 at 3:39pm | IP Logged Quote StillCypher

I ran into the same problems as the original poster in installing the art
packs -- namely the Castle-Temple-Village Pack that I purchased. I'm using
Mac OS X, and nowhere in the current Stuffit Expander (v. 12) application
prefs could I find anything that would exclude (or include!) the .jar files.

What I ended up doing was using Stuffit Expander v.8.0.2. There were
the missing .jar files!

Does anyone know if there is there a way that can be accomplished with
version 12?

Thank you!
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Kepli
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Posted: 04/23/2008 at 5:57am | IP Logged Quote Kepli

Welcome aboard StillCypher

Hope a Mac-user will be able to answer that for you ...

Happy mapping

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slashdevnull
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Posted: 04/23/2008 at 7:16am | IP Logged Quote slashdevnull

Hi, StillCypher.

If you download a purchased Art Pack, it should come in a .zip file, which OS X can decompress natively, without the use of StuffIt. It should decompress into a .jar file, which should run automatically with Java when you double-click it.

If another application (StuffIt, or whatever) is "hijacking" your .jar files, you should be able to try something like the following:

  1. Open the Terminal application (cmd-U, then double-click the "Terminal" icon).

  2. Type: java -jar then hit the space bar, and then drag the jar file from your Desktop (or Downloads folder, wherever you saved it) into the Terminal. DO NOT hit enter until after you have dragged the jar file onto the terminal.

  3. Now, hit enter.
The installer should run.

The command you see on your screen before hitting enter should look something like this:

java -jar /Users/yourname/Desktop/MyArtPack.jar


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StillCypher
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Posted: 04/23/2008 at 9:20am | IP Logged Quote StillCypher

Thanks for the welcome!

I deleted my Stuffit App(s), double-clicked the zipped file -- and watched
as the progress window said it was opening a jar file and then proceeded to
unpack the whole thing into useless components.

In the Terminal, I'm assuming you mean for me to drag the zip file into
the Terminal window?

(I can see my days of strenuously avoiding the Terminal are numbered...)
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slashdevnull
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Posted: 04/23/2008 at 11:26am | IP Logged Quote slashdevnull

Drag the jar file, not the zip file. Or, you can just type the full path to the file, but dragging it into the Terminal window is usually easier and not prone to typos, etc.

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slashdevnull
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Posted: 04/23/2008 at 11:28am | IP Logged Quote slashdevnull

If you right-click (or control-click) your jar file, you may see an "Open with" option that will tell you which application is trying to open the file. If the command line method that I recommended gives you problems, you might want to try to figure out which application (other than Java, apparently) is trying to associate itself with your .jar files.

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StillCypher
Henchman
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Posted: 04/23/2008 at 12:00pm | IP Logged Quote StillCypher

Okay, the problem here is that if I double-click on the zip file that I
download, it makes the jar file disappear. I get this list of files (or
very similar):

Castle.zip
com (folder)
DJInstall (folder)
EULA.rtf
ICE_JNIRegistry.dll
Install_Steps.txt
InstallIcon.png
InstallLogo.png
META-INF (folder)
Temple.zip
Village.zip

Inside the (still) zipped files are the Maps.
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heruca
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Posted: 04/23/2008 at 12:26pm | IP Logged Quote heruca

What about if instead of double-clicking the zip file, you control-click on it,
and from the contextual popup menu, select "Open With >
BOMArchiveHelper"? Does that prevent the jar file from disappearing and the
contents of the package from being listed?

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StillCypher
Henchman
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Posted: 04/23/2008 at 12:52pm | IP Logged Quote StillCypher

Nope


It's a mystery!
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slashdevnull
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Posted: 04/23/2008 at 1:04pm | IP Logged Quote slashdevnull

To me, it appears as if some decompression software on your Mac is unzipping the .jar file contained within the original .zip file.

Which version of OS X are you running, btw?

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StillCypher
Henchman
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Posted: 04/23/2008 at 1:17pm | IP Logged Quote StillCypher

I've got 10.4.11 -- and yes, that's what it looks like it's doing, all right:
extracting the jar file contents. Doing away with the Stuffit things didn't
work. Using the BOMArchiveHelper didn't work... Guess it's a good thing I
got the jar files to run with the old version of Stuffit, eh?
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