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Objects and Textures (Isometric)
 Dundjinni Mapping Software - Forums : Objects and Textures (Isometric)
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EvilEmpryss
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Posted: 03/07/2005 at 7:39pm | IP Logged Quote EvilEmpryss

Had a request to map a small village, but didn't like the idea of just a bunch of little black dots for the roof outlines. I dug back through all of my roof textures, but none of them were right for a western medieval-style village (I believe it was kegeron (sp?) who made a bunch of thatch roofs way back, but they weren't right).

Sooooo... I tried making something real quick and wanted to get your opinions. Would anyone have an interest in a bunch of these with slight variations? Specifically for maps larger-than-individual-but-smaller-than-Campaign sized?


PS: It looks much better in the map:


Edited by EvilEmpryss on 03/07/2005 at 7:43pm


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Kepli
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Posted: 03/08/2005 at 12:29am | IP Logged Quote Kepli

I like it, would save me a lot of paper designing a large scale map ... let them come I say

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Eric of Ptolus
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Posted: 03/08/2005 at 4:35am | IP Logged Quote Eric of Ptolus

Agreeance. Maybe a modular chimney that could be added ?
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Bludragn
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Posted: 03/08/2005 at 6:12am | IP Logged Quote Bludragn

Here is an ISO house looks in CC2, I think creating some in Dundjinni like this might look really good.


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Edited by Bludragn on 03/08/2005 at 7:02am
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slashdevnull
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Posted: 03/08/2005 at 6:27am | IP Logged Quote slashdevnull

Since CC2 and Dundjinni are directly competing products, I'd probably not go down the path of posting CC2 objects here that are directly useable in Dundjinni. A screenshot to show how CC2 does it so that our User Art community can make their own similar works is great, but doing direct "ports" of CC2 objects is probably a bad idea.
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robby
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Posted: 03/08/2005 at 6:31am | IP Logged Quote robby


I would definitely be interested in buildings like this, to go with the other Campaign-style map objects.
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Bludragn
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Posted: 03/08/2005 at 6:56am | IP Logged Quote Bludragn

I agree, was just showing how an Isometric house may look if a person wanted to create one.

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Jgovernale
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Posted: 03/08/2005 at 4:28pm | IP Logged Quote Jgovernale

EvilEmpryss - May I post one on this thread?
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EvilEmpryss
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Posted: 03/09/2005 at 4:01am | IP Logged Quote EvilEmpryss

Jgovernale: Please do. It's kinda nice to keep like things together.   

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surfbored
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Posted: 03/09/2005 at 10:24am | IP Logged Quote surfbored


I think isometric is a neat idea, but I think it's tougher than it sounds. How do you keep the point of view correct for everything you want to put down?

If you can figure out a good way to make it work, I'd be happy to pitch in too!



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