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Objects and Textures: Fantasy
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Subject Topic: Using cover tiles to create new floors Post ReplyPost New Topic
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benwax
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Posted: 03/17/2005 at 8:49pm | IP Logged Quote benwax

Hey guys (and gals),

I was experimenting with cover, and thought of a way to get more milage out of our existing floors...especially single files that won't "fill" properly without artifacts. Put them inside cover that can be rotated and tiled.

Here is my proof of concept with a variety of cover files overlayed on a variety of floors:




I used the pend files and others, and erased here and there. On some, I added some shadows with the airbrush feature in Gimp to give a "raised" look to the color beneath. These files are not the best, since my art is pretty weak, but better minds and artists can take it from here!

The files I put in cover and then stamped on the floors are:


Have fun, thanks for the inspiration Halebop, and clean these up for me willya!

BenWax
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Cecil
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Posted: 03/17/2005 at 11:17pm | IP Logged Quote Cecil

Benwax,

   Very nice. Now we'll just need several versions of some of the covers. Great concept!

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benwax
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Posted: 03/17/2005 at 11:34pm | IP Logged Quote benwax

Thanks Cecil!

Here's one I just finished from the "fancy pavement" series:



That upper right edge may need some thickening, but it works pretty well, especially on flat flat floor textures without too much depth.

Hope someone can do some others that look even nicer!

BenWax

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Kepli
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Posted: 03/17/2005 at 11:45pm | IP Logged Quote Kepli

Very nice concept and implementation BenWax.
These are the additions that makes floors very much more versatile.
I am inspired to create a few more ...

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Cecil
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Posted: 03/18/2005 at 12:22am | IP Logged Quote Cecil

Kepli wrote:

I am inspired to create a few more ...


If anyone needs some inspiration--consider this: these covers for all of the "cheese" and also stone floortiles that someone just happened to have made.

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Kepli
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Posted: 03/18/2005 at 2:11am | IP Logged Quote Kepli

Thinking of the "Cheese" tiles, I came up with the following (test version):


Place it over a tile and it now has a mortar line around it.
I still have to perfect this though.

A Cheese-tile from Zicon

would become


Edited by Kepli on 03/18/2005 at 2:18am


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benwax
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Posted: 03/18/2005 at 5:33am | IP Logged Quote benwax

That's the spirit!    Everybody join in!

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benwax
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Posted: 03/18/2005 at 7:20am | IP Logged Quote benwax

Here's a couple more...hope you get some mileage out of them!


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slashdevnull
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Posted: 03/18/2005 at 7:27am | IP Logged Quote slashdevnull

This is one of the most useful innovations I've seen in a while. I'm sold on the idea. Gotta get me all of these!
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dDemonicAngels
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Posted: 03/18/2005 at 9:22am | IP Logged Quote dDemonicAngels

Great idea! Now even I can make tiles made to order...
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Targeteron
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Posted: 03/18/2005 at 11:32am | IP Logged Quote Targeteron

this idea is simple genious! i am sold.

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benwax
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Posted: 03/18/2005 at 12:42pm | IP Logged Quote benwax

Thanks Targeton,

Your praise urges me to more attempts that would (and should) be better done by more talented people. I'm mainly an idea guy.

Here are my next meager attempts:





And in action:


Take care,

BenWax
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benwax
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Posted: 03/18/2005 at 1:06pm | IP Logged Quote benwax

And another, inspired by other commercially available tiles (but not a copy):





Stay well,

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Targeteron
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Posted: 03/18/2005 at 1:18pm | IP Logged Quote Targeteron

hey benwax you are doing a mighty fine job there. i wouldn´t even know where to begin to create this sutff (was never good with "bump" overlays) so just keep on em


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benwax
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Posted: 03/18/2005 at 1:24pm | IP Logged Quote benwax

Just cuz you talk nice....heh. Again, inspired by, but not a copy of, a popular tile series you may recall...



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Kepli
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Posted: 03/18/2005 at 1:50pm | IP Logged Quote Kepli

Hmmm, those last ones look very familiar. I did some tiles that looked roughly like these and they were inspired by the SKG-art    

very good work SuperBenFanWax ...

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benwax
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Posted: 03/18/2005 at 1:52pm | IP Logged Quote benwax

And yet another pathetic attempt to curry favor....

Again based closely (but not a copy) of an existing tileset that I adore...





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Kepli
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Posted: 03/18/2005 at 2:05pm | IP Logged Quote Kepli

He, you used that one "swamp" tile I made (eh, colored). Should I covert the rest to swamp tiles as well?

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benwax
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Posted: 03/18/2005 at 2:38pm | IP Logged Quote benwax

Hey Kepli,

I salute you from the blizzardy state of Minnesota!

No need for the conversion my friend. (BTW, great swamp tile) That's the beauty of the cover stamping. Rotate 90 degrees, stamp, repeat, choose next cover in series, stamp, rotate, repeat...

It really solved a problem in my current map, which should be posted soon.

Take care,

BenWAx
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benwax
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Posted: 03/18/2005 at 3:31pm | IP Logged Quote benwax

SKG homage finished...remember, not a copy!

I've optimized and cleaned them up a bit, and done some new ones to prove I'm not just purely a rip off dude..



Here's the zip file for those that are intersted:
bw_hollow.zip

Stay well, and warm,

BenWax
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slashdevnull
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Posted: 03/18/2005 at 6:48pm | IP Logged Quote slashdevnull

Along the same lines: I figure that I'll most likely be using this effect in The Cogs, deep beneath Sharn. It'll be cool to see lava below and steam rising up through the gratings.

Zipped Phoshop file: ACD_GearFloor-1.zip



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Posted: 03/18/2005 at 7:00pm | IP Logged Quote slashdevnull

I'd like to point out that none of that is my artwork. It's just other peoples' stuff with my mods.
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benwax
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Posted: 03/18/2005 at 7:15pm | IP Logged Quote benwax

I LIKE IT!!!!

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Kepli
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Posted: 03/19/2005 at 12:18am | IP Logged Quote Kepli

Annoyingly good you guys

And spring is setting in over here ... We already had a couple of days with temperatures of up to 18 degrees (Celcius) and a lot of sun.

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Posted: 03/19/2005 at 6:38am | IP Logged Quote tristan_twksbry

benwax wrote:
I was experimenting with cover, and thought of a way to get more milage out of our existing floors...especially single files that won't "fill" properly without artifacts. Put them inside cover that can be rotated and tiled.

This is absolutely brilliant!


(Sorry I am so late to the thread, but better late than never)

This concept stretches all the floor tiles. You can even just paint a color and add the cover, but combined with some of the great textures we have seen this will be amaxing.
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tristan_twksbry
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Posted: 03/19/2005 at 6:44am | IP Logged Quote tristan_twksbry

benwax wrote:
Here's the zip file for those that are intersted:
bw_hollow.zip

Am I the only one who had trouble opening this file? I got a complaint that the entire file was not in Zip 2.0 format... are my apps no longer 1337 enough?
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Posted: 03/19/2005 at 7:17am | IP Logged Quote slashdevnull

Must be. I'm using the latest WinZip, and have no problems with it.
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benwax
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Posted: 03/19/2005 at 10:29am | IP Logged Quote benwax

I reziped the files with normal, instead of maximum compression, and I hope this helps with your download. Thanks for all the kind comments guys!

BenWax
bw_hollow_files_update.zip
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Cecil
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Posted: 03/19/2005 at 10:39am | IP Logged Quote Cecil

Benwax,
   Once more, fantastic concept!

   I see this as a must-have that accompanies the majority of the floor tiles. I've set up a special cover folder reserved just for this material.

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benwax
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Posted: 03/19/2005 at 11:24am | IP Logged Quote benwax

Dear Cecil,

You have now bumped Kepli as my favorite DJ person (just kidding Kep, you'll always be #1)

Really appreciate the kind words, and so I went back and finished my tile maker hollow series. See what you think!






Here's the zip of the 4 files.

Take care,

BenWax
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benwax
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Posted: 03/19/2005 at 11:25am | IP Logged Quote benwax

oops...too fast on the clicker...here's the zip

tile_maker_hollow.zip
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Kepli
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Posted: 03/19/2005 at 11:54am | IP Logged Quote Kepli

Now noone can complain that we do not have enough floor tiles ...

Wow, glad I'm still your #1 buddy ... you scared me there for a moment. But if Cecil is to be the one that someday replaces me, I'm in good company

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Posted: 03/19/2005 at 6:22pm | IP Logged Quote Hurltim

Ingenious! Nice work guys!



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Posted: 03/22/2005 at 2:28am | IP Logged Quote Brokenmachine

Great yet another folder to add to my art section... :) These are fantastic, now every great peice of man-made (non-natural) floor art ( 1550+ for those who are counting) has 6 variations for 9300 total man-made floor pieces. Not to mention the crossover types.. thank god for 2gigs of ram for dunjinni!

In short Great Idea


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Posted: 03/22/2005 at 1:25pm | IP Logged Quote Kepli

Well Benwax, they work great ... however, black mortar did not fit my new tile very well. So I "greyed" them ...
Zip with 8 different overlays: FB7_HollowGrey.zip
Example to show what I mean. The black looks good, but it's not the effect I wanted.


Oh, and I will post this tile soon. It's another version of Metajock's Blue Marble Tiles.

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Posted: 03/22/2005 at 2:23pm | IP Logged Quote benwax

Thanks Kepli!

That's the spirit!

BenWax
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Kepli
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Posted: 03/22/2005 at 2:39pm | IP Logged Quote Kepli

I'm in the middle of mutalating Kegron's pen tiles. These ones:


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Posted: 03/22/2005 at 3:18pm | IP Logged Quote Kepli

The pen-tile overlays (I also greyed these, but can easily provide black ones):
273_HollowsPen.zip

Example


I'll also post these new floor tiles later

Benwax: This is one of the best idea's seen on this forum, in my opinion. There should also be a Community Spotlight for this kind of things ...

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Posted: 03/22/2005 at 6:37pm | IP Logged Quote benwax

For the record, I paid Kepli 20 Quatloos for the previous statement!   

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Posted: 03/22/2005 at 6:39pm | IP Logged Quote benwax

Kepli,

Do you think these need a little more black in them? On floors like the ones above that have a white edge, it shows a bit, and distracts...

I'll monkey around and see what I can do to make it worse
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Posted: 03/22/2005 at 6:59pm | IP Logged Quote Hurltim

You have my vote!!! Nothing like doubling and tripling the amount of floor tiles we can use!!!
Bravo!

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benwax
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Posted: 03/22/2005 at 8:10pm | IP Logged Quote benwax

Hey Kepli,

I expanded the inner border of your first series file to get rid of the white edge artifact on tiles with a significant border. I also tried darkening the file -b of the series, just to see how it looked. Here are the results. Top is file -b, bottom is file -a with the wider borders.

BenWax



And the altered files:

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Posted: 03/23/2005 at 12:36am | IP Logged Quote Kepli

Hmmm, you certainly convinced me to narrow the borders.
I'll get on it

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Posted: 03/23/2005 at 12:58am | IP Logged Quote Cecil

Kepli,
Given the right background, the white edging looks pretty decent. Looks like it's material that has been recently chipped away.

   I do prefer the narrower borders.

Benwax,
   The quantloos were received so let me reiterate, fantastic concept! There is incredible potential here.

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Kepli
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Posted: 03/23/2005 at 1:52am | IP Logged Quote Kepli

Well, I made the borders narrower and it looks much better. The edges of the stones are now visible, creating a much better 3D effect.
ZIP: 715_HollowsPen.zip
Example of the newer hollows:

The previous version for reference:


Edited by Kepli on 03/23/2005 at 1:54am


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Posted: 03/23/2005 at 6:46am | IP Logged Quote benwax

I hope we get permission to use those new files from that online huge collection that was uncovered by Sumo at http://www.relmoftyrants.co.uk/TExtures.html

I "hollowed out" on of them, and used it as cover. It looks best (IMHO) on darker, metal type floors to maintain the "worn-down postapocalyptic future look."

Here's the jpeg, and just waiting for permission to post the png

BenWax


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Cecil
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Posted: 03/24/2005 at 12:09am | IP Logged Quote Cecil

Benwax,
   Post it quick--gotta get that mod for my maps.

Received the following from Nifran Tay (Allan Mullock)this morning:

"OK after a rethink, I’ll allow it to be freely available without restriction...."

In short, the material from RelmOfTyrants is available for use. But please remmebr to give proper credit.

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benwax
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Posted: 03/24/2005 at 5:22am | IP Logged Quote benwax

Here are some hollow files then of this modern cool tile! Thanks again to the author of this wonderful Realm of Tyrants stuff!


slightly darker interior edge


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Posted: 03/24/2005 at 12:38pm | IP Logged Quote Kepli

Graham 1800 asked me a question about some tiles I used here and by that gave me the idea to create wavy overlays. These are not quite what I had in mind, but close enough. I will probably improve them ...
ZIP: 59Z_HollowsWaveKPL.zip
Example




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Posted: 04/26/2005 at 9:37am | IP Logged Quote benwax

Here is a new floor tile, inspired (not a copy this time) by a picture I found on a heroquest fan site.

I also created some new cover tiles to go on top, using the wonderful modern gear files posted by some genius I can't recall

Enjoy!

BenWax




]]
Also fixed my sidewalk files that created error (missed a spot)





Edited by benwax on 04/26/2005 at 11:00am
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Kepli
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Posted: 04/26/2005 at 10:00am | IP Logged Quote Kepli

Nice floor BenWax
Oh, you better move the new overlays below the example. Now you have to scroll all the way to the right to find them .

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Posts: 2006
Posted: 04/26/2005 at 5:49pm | IP Logged Quote dDemonicAngels

I like the texture a lot. Very nice.
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