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 Dundjinni Mapping Software - Forums : Adventures
Subject Topic: Anyone made custom XML stylesheets? Post ReplyPost New Topic
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Bigdrip681
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Posted: 05/02/2005 at 1:55pm | IP Logged Quote Bigdrip681

The ones that came with Dundjinni are not all that great. It is THE weak spot of the program in my humble opinion. I was hoping someone had made some but it doesn't look like it...
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jdale
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Posted: 05/02/2005 at 7:56pm | IP Logged Quote jdale

There are a bunch in the Objects and Textures forum. Search for "stylesheets" or maybe just "style".

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Bigdrip681
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Posted: 05/03/2005 at 1:00am | IP Logged Quote Bigdrip681

Thanks Jdale. Thats what I was looking for.

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slashdevnull
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Posted: 05/03/2005 at 9:10am | IP Logged Quote slashdevnull

The ones that I've seen so far more or less just replace some fonts. I'd like to see some that go beyond that. I was working on some myself, at one point, but dropped the project. Perhaps if I can find some time, I'll look into creating and sharing some custom adventure layouts.

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Bigdrip681
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Posted: 05/03/2005 at 11:47pm | IP Logged Quote Bigdrip681

Yeah I was noticing that too slash. The problem is that sometimes it will display the same information multiple times,among other things and it takes up so much extra space, ink, and pages. I had to spend so much time editing it in dreamweaver to get it the way I wanted that I could have typed it all out myself.

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Wurm
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Posted: 09/17/2005 at 10:53am | IP Logged Quote Wurm

Does anybody have the graphics used to denote monsters, traps and so forth that are used in WoTC adventures?

Are those little graphics considered product identity or anything?
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mdono
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Posted: 03/13/2006 at 7:28pm | IP Logged Quote mdono

I just got Dundjinni a few days ago and have also found the style sheets to be a bit of a problem. I've started working on my own style sheet that produces output such as this:



This style uses Times New Roman and Pterra-dactyl (
http://www.onnwal.org.uk/treasure-misc.php).

The colors seem pale on screen, but work extremely well for visibility when printed.

I have found that messing with font sizes tends to cause problems with the printing of the first room and the All Monsters section... I've modified the appropriate xml templates to fudge the space by padding with line breaks before and after the rooms list in room.xml, but want to find a better solution.

There is also an issue with boxes and horizontal rules being orphaned at odd places that I'm attempting to fix.

There are many, many things that need to be cleaned up to make printing adventures work well, some of which can be handled with style sheet tweaks - others need changes to the application (such as the ability to easily set and save a default font and other settings)

I'll post the current style sheet package on my web site (and/or here) if anyone is interested.

mdono :)
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slashdevnull
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Posted: 03/14/2006 at 7:18am | IP Logged Quote slashdevnull

mdono wrote:
I'll post the current style sheet package on my web site (and/or here) if anyone is interested.

I am. Please do!

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mdono
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Posted: 03/14/2006 at 6:42pm | IP Logged Quote mdono

I've posted the custom style sheet on my web site: Talismyr.com

Note that the All Monsters and subsequent detail sections are turned off and do not print... I'm still working on that part... if you can find in the XML where to turn that back on, I'll give you a cookie.

Enjoy

Edited by mdono on 03/14/2006 at 6:49pm


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gtech_1
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Posted: 03/17/2006 at 1:29am | IP Logged Quote gtech_1

Mdono,
Question for you ... DJ's original stylesheets group the "possessions" of multiple monsters into all monster entries.

See Here for more info.

I downloaded and installed yours, and they have the same problem.

Can this be fixed by modifying the stylesheets (I hope) or is this an internal programming issue?

Just trying to help ... and get some help at the same time.

I really hope this is something that can easily be fixed ...

Thanks for any info,
GTech_1

P.S. They look GREAT!!

Edited by gtech_1 on 03/17/2006 at 1:30am
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