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Objects and Textures (Fantasy)
 Dundjinni Mapping Software - Forums : Objects and Textures (Fantasy)
Subject Topic: Trapdoor in Ceiling Object Post ReplyPost New Topic
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Joined: 12/29/2008
Location: United Kingdom
Posts: 1117
Posted: 11/08/2012 at 4:55pm | IP Logged Quote ProBono


Got engrossed in GunTheorys' Skirmish Tactics Apocalype thread and so decided on an experiment...

Modified SilkSavants trapdoor for use as terrain delineators:


They were added in Paint.Net as a layer over a Dj produced Bunker Tile. Being a Bunker, the walls
delineate themselves, so just some examples on the furnishings. This enabled playing with the
layers opacity (in this case about 120 from range 0-255).

Will not have them in the Bunker Tiles set to keep the set non rules specific, but may
well put them on those tiles I print out for myself...   

As this is the fantasy forum, should have a Dungeon Tile for an example, but who cares...

Edited by ProBono on 11/08/2012 at 5:07pm
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Joined: 04/03/2006
Location: United States
Posts: 770
Posted: 11/09/2012 at 9:15am | IP Logged Quote mercutio

That's a rather simple, and elegant, solution.


XCrawl - Three Rivers Crawl
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