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Cecil Janni (Moderator)

Joined: 05/21/2004 Location: United States Posts: 1991
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| Posted: 06/24/2004 at 2:25am | IP Logged
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Heh....this took me considerably longer than 15 min to complete. On the other hand, much of the time was spent figuring out how the program worked and "what happens if..."
In any case, I needed an anvil.
Personally, I think it looks better a little larger, but figured about 3 feet long was about right.
EDIT: hmm--looks like I also need to make the shadow a little more blatant. It almost dissapears when properly sized. And the rusted effect is just about gone as well. (Obviously, it will be mounted on a raised platform/tree stump) Any other comments?
Edited by Cecil on 06/24/2004 at 2:29am
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Targeteron Legend

Joined: 06/22/2004 Location: Germany Posts: 613
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| Posted: 06/24/2004 at 2:41am | IP Logged
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Very nice job for your first :) since you already mentioned the shadows i dont have any more comments :)
Id love a look at the RWD file, there are 2-3 things in this anvil where i wonder how you did it *G*
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Cecil Janni (Moderator)

Joined: 05/21/2004 Location: United States Posts: 1991
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| Posted: 06/24/2004 at 2:44am | IP Logged
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Will be up in a couple of hours
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Psimancer Henchman

Joined: 06/22/2004 Location: Australia Posts: 39
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| Posted: 06/24/2004 at 3:35am | IP Logged
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You're not wrong about object of this size loosing their detail... I just tried an anvil, and got the same results... for what it is worth...
Correct image now posted...
Edited by Psimancer on 06/24/2004 at 6:33am
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Cecil Janni (Moderator)

Joined: 05/21/2004 Location: United States Posts: 1991
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| Posted: 06/24/2004 at 3:42am | IP Logged
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Two files in here. Anvil1 is essentially the save point before I started doing any bitmap shadings.
2D8_anvil.zip
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Cecil Janni (Moderator)

Joined: 05/21/2004 Location: United States Posts: 1991
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| Posted: 06/24/2004 at 3:54am | IP Logged
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Tweaked it a bit.
Shadow still isn't anything to sing about, but I think the texture is a little better.
Definitely a program I will be purchasing--but I hope I can speed things up with it. I can always add shadows later.
Edited by Cecil on 06/24/2004 at 3:56am
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Cecil Janni (Moderator)

Joined: 05/21/2004 Location: United States Posts: 1991
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| Posted: 06/24/2004 at 4:23am | IP Logged
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Added shadows in photopaint. It worked well, but would never have gotten that far without Realdraw.
Can now go in and modify the textures a bit in Photopaint without having to redo the whole thing--I think in Realdraw I'd have to redo the bitmap painting, but I'm not sure. All-in-all, a very useful program. Good thing today's payday.
Psimancer, I'm going to steal yours and add it to my files. I love choices when doing a map (you couldn't tell with about a dozen color varieties of urns?)
Edited by Cecil on 06/24/2004 at 4:26am
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Targeteron Legend

Joined: 06/22/2004 Location: Germany Posts: 613
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| Posted: 06/24/2004 at 4:42am | IP Logged
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Thanks Cecil. I looked into the anvil package and i am wondering how you achieved these curves? was it a single circle object or several? just wondering, one must always strife to learn. :)
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r-kelleg Legend


Joined: 06/07/2004 Location: Belgium Posts: 542
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| Posted: 06/24/2004 at 5:14am | IP Logged
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you can export png with transparency (menu/file/export)
anyway there is a bug there: you need to select the good background color everytime you whant to export something
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Cecil Janni (Moderator)

Joined: 05/21/2004 Location: United States Posts: 1991
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| Posted: 06/24/2004 at 5:21am | IP Logged
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r-kelleg,
Not sure I followed you there. I take it this is what happened to the shadows?
It looked too easy. In playing around, I found that the two programs complement eachother enormously. Realdraw is superb at bevels and shaping. I think I prefer Photopaint for control on textures. (This may change as I become more familiar with the program).
I will post how I made the curves later--there are a few different methods I used (I was trying to teach myself how to work the program) so it may take a bit to get the methods illustrated.
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