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lonefox Henchman


Joined: 12/29/2005 Posts: 36
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| Posted: 07/09/2006 at 8:39pm | IP Logged
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Howdy. Here's my current map, a three leveled tower with a catapult on top. The dragonshards on the second floor are actually part of the eldritch machine that powers the catapult, thus making it magical artillery. Lighting effects are all post-dundjinni Photoshopping.

Edited by lonefox on 07/13/2006 at 1:20am
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heruca Janni (Moderator)


Joined: 09/28/2005 Location: Argentina Posts: 6328
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| Posted: 07/09/2006 at 9:26pm | IP Logged
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Wow! The lighting really does wonders. Great job!
__________________ Tired of the time & expense involved in printing out all your DJ maps? Skip the printing step, and play right on your maps!
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dragonwolf Legend


Joined: 02/22/2005 Location: United States Posts: 1500
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| Posted: 07/09/2006 at 11:32pm | IP Logged
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Some very good effects you've got going there. The lighting with the Dragonshards is terrific. The only suggestion I'd make is to rotate the crates and barrels more using the free rotation tool to get more randomness. Also, what is the red under the wall and portcullis on the first floor? Does it represent some magical barrier?
__________________ dragonwolf
Posted outside my cube: Free Advice: If you come into my cube and you have a Mountain Dew and I do not, that will be your unDewing.
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lonefox Henchman


Joined: 12/29/2005 Posts: 36
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| Posted: 07/09/2006 at 11:47pm | IP Logged
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Huh, ya'know, I can't really remember. I made the first portion of the map about 10 minutes after I woke up today, and ended up doing the last bit hours later, and I completely forgot why I put that strip there.
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gtech_1 Janni (Moderator)


Joined: 01/17/2006 Location: United States Posts: 1881
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| Posted: 07/10/2006 at 2:33am | IP Logged
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Hmmm ... I love to see it ... Where did it go?
Ah ... Your site must be down.
GTech
__________________ Member of TJA.
GreyTale wrote: GTech's Dundjinni resume: Forum Legend, Official Translator, Compression Specialist,
Thread Jacker, The "How come it is doing this" Answerer, Fork Truck
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Kepli Djinni (Admin)


Joined: 01/04/2005 Location: Netherlands Posts: 16797
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| Posted: 07/10/2006 at 1:00pm | IP Logged
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I am very curious too ... please make it available again
__________________ You can never have enough vines - Vines are good - Vines help you - Vines are cool ...
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dragonwolf Legend


Joined: 02/22/2005 Location: United States Posts: 1500
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| Posted: 07/10/2006 at 6:28pm | IP Logged
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I can see it and I've checked a couple times today. Does using the link directly work for you guys?
http://home.graffiti.net/lonefox/aundairtower2.jpg
__________________ dragonwolf
Posted outside my cube: Free Advice: If you come into my cube and you have a Mountain Dew and I do not, that will be your unDewing.
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heruca Janni (Moderator)


Joined: 09/28/2005 Location: Argentina Posts: 6328
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| Posted: 07/10/2006 at 6:55pm | IP Logged
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I've never NOT seen it, in the 5 times I've been to this thread.
(I'm using Safari on Mac OS X 10.4)
Edited by heruca on 07/10/2006 at 6:56pm
__________________ Tired of the time & expense involved in printing out all your DJ maps? Skip the printing step, and play right on your maps!
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benwax Legend


Joined: 12/11/2004 Location: United States Posts: 2406
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| Posted: 07/10/2006 at 8:32pm | IP Logged
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The light and shadow effects are wunderbar!!! Care to share the png's of your shadows??? This is what I mean when I beg for maps to be "dipped in shadows".
ROCK ON LONEFOX!!!!!
p.s. Did you blur the background outside the castle?? Looks a little less distinct. Neat !!
BenWax
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Kepli Djinni (Admin)


Joined: 01/04/2005 Location: Netherlands Posts: 16797
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| Posted: 07/10/2006 at 10:30pm | IP Logged
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Now I can see it ... a really great map Lonefox. Love the lights and shadows
You even made one of my earliest floors look good
__________________ You can never have enough vines - Vines are good - Vines help you - Vines are cool ...
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