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WayneFrancis
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Joined: 08/31/2006
Location: Australia
Posts: 962
Posted: 03/25/2007 at 8:30pm | IP Logged Quote WayneFrancis

Hehehe, mix the terms myself. To me a pixel is a dot. They both represent the smallest unit I can work with, barring the fact that a pixel is made up of actually 3 dots.

I'll try to use PPI from now on when not referring to print quality.
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GreyGuardian
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Joined: 03/29/2007
Location: United States
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Posted: 03/29/2007 at 7:32am | IP Logged Quote GreyGuardian

I may have posted this request before: item / object scaling. I usually use Hero system which has a scale of 1 hex (which is 1") = 2 meters and while that is close to 1" = 5 feet of d20 it would be nice to have the software handle that difference automatically.
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Nom.au
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Joined: 03/24/2007
Location: Australia
Posts: 10
Posted: 03/29/2007 at 3:36pm | IP Logged Quote Nom.au

Already been mentioned for minis, but a general ability to mark zones /
regions that are not walls, floors, or adventure rooms would be useful.
These might be: victory areas for minis, outlines of permaent spell
effects, markings to indicate holes in the ceiling. Currently, I'm fudging
this with walls, but obviously that confuses the program somewhat.

There's also a question of whether these zones should all be of one type,
or whether they should be divided into 'map features' and 'dm markings'
- to enable them to be independently toggled on and off for printing.


Other biggy: ability to select arbitrary regions for printing. Currently, to
print just a part I need to copy it to a new map and then carefully align it
so it falls on the right place/s on the pages.

Similar: ability to select squares for printing and then add a "border"
which pulls in a small amount of the surrounding image (eg to make sure
I get walls, doors, and other stuff that's part-on, part-off a square drawn
properly. I could select a full square around the outside, but often I don't
want that much extra space or a full square border means it won't fit on
the page.


Terrain tags: ability to add little terrain icons to squares (eg D&D minis).

Edited by Nom.au on 03/29/2007 at 5:46pm
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dDemonicAngels
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Joined: 06/11/2004
Location: Canada
Posts: 2045
Posted: 04/03/2007 at 10:04am | IP Logged Quote dDemonicAngels

Nom.au, what are terrain icons and what do they look like. Couldn't you just create a version of them and stamp them on your map?
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shaolinmonkey
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Joined: 09/13/2005
Location: Canada
Posts: 25
Posted: 04/23/2007 at 2:06pm | IP Logged Quote shaolinmonkey

Something will be very cool for Dundjinni:Fractal map. Fracal are cool to
generate many campaing maping feature
It's will be cool to fix the TEXT feature of Dundjinni in the mac version it's
very buggy to use.

Edited by shaolinmonkey on 04/24/2007 at 8:15pm
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Arrigo
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Joined: 04/04/2007
Location: Italy
Posts: 8
Posted: 05/11/2007 at 5:02pm | IP Logged Quote Arrigo

Hex numbering would be cool... like the possibility to enlarge hexes.

Arrigo
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WayneFrancis
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Location: Australia
Posts: 962
Posted: 05/11/2007 at 6:46pm | IP Logged Quote WayneFrancis

Arrigo,
Could you expand on what you want please?

I understand a feature to enlarge hexes and putting numbers in the grid.

Is this what you are asking for?
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Pegleg
Henchman
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Joined: 05/08/2007
Posts: 15
Posted: 05/12/2007 at 12:15pm | IP Logged Quote Pegleg

As per Nom.au Henchman... Very much desired.
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Arrigo
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Joined: 04/04/2007
Location: Italy
Posts: 8
Posted: 05/12/2007 at 12:26pm | IP Logged Quote Arrigo

WayneFrancis,

yes I was meaning that. I am currently putting hex numbers numbers by hand in my current map and the thing is a bit boring... (and it's only 19x26 grid...) In addition enlarging hexes (or squares) would help in creating tactical maps without using other programs to hex, crop and editing them...

And now another request... the ability to import other files in Dundjinny to have a base layer over wicht to work (example I need to draw a real coastline in a campaign map...)

Arrigo
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Eric of Ptolus
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Joined: 06/24/2004
Location: United States
Posts: 521
Posted: 06/02/2007 at 4:29pm | IP Logged Quote Eric of Ptolus

Know what I'd like to see added to Dundjinni ?

A menu option that would make it evident as I am mapping where the page borders are ! Either a slightly heavier (2 or 3 pixel?) grid line dividing the map into a 4x4 mega grid (while also displaying the smaller grid) or a tiling effect where every other page is slightly gray.

- Eric
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