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 Dundjinni Mapping Software - Forums : Maps
Subject Topic: Town of Csighd (COMPLETED 02/27/07) Post ReplyPost New Topic
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Hylas
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Joined: 03/03/2006
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Posted: 09/24/2006 at 6:38pm | IP Logged Quote Hylas

Excellent map. If the rest of the town is like this one map it is going to be
awesome.

Let me know if you are looking for anything in particular.

Hylas

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Emissary
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Joined: 09/25/2006
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Posted: 09/25/2006 at 1:29pm | IP Logged Quote Emissary

Very nice. I am excited by what can be done with this program.
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dorpond
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Joined: 11/04/2005
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Posted: 09/26/2006 at 7:34am | IP Logged Quote dorpond

Cool!
I love what you have done!

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lingster
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Posted: 09/27/2006 at 10:09am | IP Logged Quote lingster

Here's map B-4: This connects right below the first map. It consists of the "Golden Unicorn" Inn, and the "Night Lamp" Inn. There are also a couple of shops across the street.



Main post is updated to reflect where this goes...

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heruca
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Posted: 09/27/2006 at 10:30am | IP Logged Quote heruca

Nice! I hope you'll be posting hi-res versions of these when you're all done
with the set.

Having these ase battlemaps would be very useful.

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lingster
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Posted: 09/27/2006 at 11:11am | IP Logged Quote lingster

Eventually, yes. I'm probabally going to put them up on Steel Rat's RPG Map Share. Plus I've a lot of work to do with making the interiors as well. That'll be fun...

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Kepli
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Posted: 09/27/2006 at 11:53am | IP Logged Quote Kepli

Nice work Lingster ... nice use of the vines

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lingster
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Posted: 09/27/2006 at 3:02pm | IP Logged Quote lingster

yea, I did like the creepers from that pack. Looks real good on a nice expensive Inn.

We're talking 75 gold a night. Plush accomodations here.

the one across the road is more like a Motel 6.

Edited by lingster on 09/27/2006 at 3:03pm


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Kepli
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Posted: 09/27/2006 at 11:17pm | IP Logged Quote Kepli

lingster wrote:
yea, I did like the creepers from that pack.

Thanks Lingster

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Halebop
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Posted: 09/28/2006 at 12:24am | IP Logged Quote Halebop

Nice update

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Emissary
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Posted: 10/01/2006 at 12:39pm | IP Logged Quote Emissary

Great Map

Edited by Emissary on 10/01/2006 at 12:39pm
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lingster
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Posted: 10/03/2006 at 4:53am | IP Logged Quote lingster

I've been looking at this town and wondering if I shouldn't change the roads to reflect Cobblestone. It'd make it easier, and the program would like it better.

Right now, each map lags horribly when doing much because of all the lines for the wagon tracks. Since I've only done 2 maps, it might be easier to change this...

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Halebop
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Posted: 10/03/2006 at 3:32pm | IP Logged Quote Halebop

Probably a good idea. All that freehand multi texturing can add some overhead. Cutting back to a single texture will make a difference.

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lingster
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Posted: 10/09/2006 at 6:54am | IP Logged Quote lingster

Updated the first post with the newest map, C-4!



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heruca
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Posted: 10/09/2006 at 8:29am | IP Logged Quote heruca

Nice. Can't wait for hi-res versions when you're all done.

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Halebop
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Posted: 10/09/2006 at 1:55pm | IP Logged Quote Halebop

Looking good Lingster

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Kepli
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Posted: 10/09/2006 at 2:02pm | IP Logged Quote Kepli

Excellent Lingster

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lingster
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Posted: 10/16/2006 at 12:03pm | IP Logged Quote lingster

The first column completed is #4!

I've taken the town all the way to the river! Now on to another row. If the thread will let me, I'll have the whole town posted in all it's rows. Though I don't think it will. We will see. :)

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heruca
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Posted: 10/16/2006 at 12:10pm | IP Logged Quote heruca

This is going to be very cool when it's complete.

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englishkid
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Posted: 10/16/2006 at 12:14pm | IP Logged Quote englishkid

I see why you made the Boardwalk now Lingster

Great map

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