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WayneFrancis Janni (Moderator)


Joined: 08/31/2006 Location: Australia Posts: 962
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| Posted: 03/20/2007 at 6:16am | IP Logged
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SteveSoCal wrote:
Can we (the impatient ones) get some preliminary screen shots of interface and some features being worked on? that will, at least, tide me over for the short term.
SteveSoCal |
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The design phase they are in now probably does not even include user interface details. They are still scoping out what features they will be able to include.
This is the "Definition" or "Requirement analysis/specification" phase of the software development life cycle. This is more geared to base requirements of a system.
Things like
- DJ v2 shall allow users to specify the dimensions of a map
- DJ v2 shall allow users to create user defined layers on a map
- DJ v2 shall allow feathering of textures
- DJ v2 shall...
During this phase developers may/probably will prototype individual requirements to assure that the requirements are feasible to include and estimate how long the requirement would take to implement.
To make an analogy its like deciding to build a house and you decide you want a house with.
- 1 master bedroom with walk-in closet and big bathroom
- 1 study
- 3 medium sized bedrooms
- 1 full sized bathroom
- 1 separate toilet
- 1 Formal dining room
- 1 Living room
- 1 Play room
- 1 kitchen
- 1pantry
- 1 laundry room
- 1 covered patio
The next phase is the "Design" phase. This is where you'll get User Interface (UI) created along with data flow. Basically this is all the features will fit together. This is like the blueprint stage of the house. You decide what rooms go where and how they will all be connected.
The next phase is "Coding". This is pretty self explanatory. This is like the house being built.
After that its testing. In the house analogy this is like getting the house inspected to make sure its not infested with bugs and has all the rooms you wanted, aka meets all your requirements.
Then comes the good part, for us. We get to use it and the developers go into maintenance mode.
Depending on how they decided to do things we may see them loop back to the design or requirements phase to bring in new features they planned for and didn't have resources to implement the first time or maybe haven't even thought of but can be integrated with the current design without breaking it.
So I wouldn't hold your breath for screen shots at this point in time. Its like asking for stills from a movie that the script isn't even writen for yet. Be patient it will all come with time.
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Kepli Djinni (Admin)


Joined: 01/04/2005 Location: Netherlands Posts: 16804
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| Posted: 03/20/2007 at 7:08am | IP Logged
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Excellent explanation WF
Looks like we might be in the same kind of business
__________________ You can never have enough vines - Vines are good - Vines help you - Vines are cool ...
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dDemonicAngels Janni (Moderator)

Joined: 06/11/2004 Location: Canada Posts: 2045
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| Posted: 03/20/2007 at 8:53am | IP Logged
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WayneFrancis wrote:
The design phase they are in now probably does not even include user interface details. They are still scoping out what features they will be able to include.
This is the "Definition" or "Requirement analysis/specification" phase of the software development life cycle. This is more geared to base requirements of a system.
Things like
- DJ v2 shall allow users to specify the dimensions of a map
- DJ v2 shall allow users to create user defined layers on a map
- DJ v2 shall allow feathering of textures
- DJ v2 shall...
During this phase developers may/probably will prototype individual requirements to assure that the requirements are feasible to include and estimate how long the requirement would take to implement.
To make an analogy its like deciding to build a house and you decide you want a house with.
- 1 master bedroom with walk-in closet and big bathroom
- 1 study
- 3 medium sized bedrooms
- 1 full sized bathroom
- 1 separate toilet
- 1 Formal dining room
- 1 Living room
- 1 Play room
- 1 kitchen
- 1pantry
- 1 laundry room
- 1 covered patio
The next phase is the "Design" phase. This is where you'll get User Interface (UI) created along with data flow. Basically this is all the features will fit together. This is like the blueprint stage of the house. You decide what rooms go where and how they will all be connected.
The next phase is "Coding". This is pretty self explanatory. This is like the house being built.
After that its testing. In the house analogy this is like getting the house inspected to make sure its not infested with bugs and has all the rooms you wanted, aka meets all your requirements.
Then comes the good part, for us. We get to use it and the developers go into maintenance mode.
Depending on how they decided to do things we may see them loop back to the design or requirements phase to bring in new features they planned for and didn't have resources to implement the first time or maybe haven't even thought of but can be integrated with the current design without breaking it.
So I wouldn't hold your breath for screen shots at this point in time. Its like asking for stills from a movie that the script isn't even writen for yet. Be patient it will all come with time.  |
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Wow. You're good.
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Mindy Djinni (Admin)

Joined: 01/19/2004 Posts: 644
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| Posted: 03/20/2007 at 10:35pm | IP Logged
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Good description, WF.
We're actually somewhere between 1 and 2 at this point - functionality mostly locked down but still working on nailing down the UI fundamentals. To use your analogy, we've decided on what rooms, and are now deciding which ones should be connected, making rough sketches of the layout. Next, we'll actually draw the formal blueprints based on those sketches.
As for screenshots, I wouldn't expect any until the later stages of coding - until then, we'll probably be using mostly programmer-created placeholder stuff anyway, so it's not worth sharing.
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SteveSoCal Henchman


Joined: 03/02/2007 Location: United States Posts: 20
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| Posted: 03/21/2007 at 7:42am | IP Logged
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Thanks guys for the explanation. Looking forward to seeing the "house"!
SteveSoCal
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Keen Henchman


Joined: 11/24/2006 Location: Canada Posts: 33
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| Posted: 03/21/2007 at 2:47pm | IP Logged
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So long as the ease of use that makes Dunjinni better than any of the other mappers out there is not lost I am totally for this!
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Kepli Djinni (Admin)


Joined: 01/04/2005 Location: Netherlands Posts: 16804
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| Posted: 03/22/2007 at 1:14am | IP Logged
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We have that as a top priority Keen
__________________ You can never have enough vines - Vines are good - Vines help you - Vines are cool ...
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Kalex the Omen Legend


Joined: 01/05/2004 Location: United States Posts: 264
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| Posted: 03/23/2007 at 5:28am | IP Logged
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Okay, so no DJ 2.0 until next year, but what about new art packs? Anything on the horizon?
__________________ Kalex the Omen
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Kepli Djinni (Admin)


Joined: 01/04/2005 Location: Netherlands Posts: 16804
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| Posted: 03/23/2007 at 5:52am | IP Logged
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Off course, but we probably won't focus on that until we have the design basics done.
__________________ You can never have enough vines - Vines are good - Vines help you - Vines are cool ...
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Kalex the Omen Legend


Joined: 01/05/2004 Location: United States Posts: 264
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| Posted: 03/23/2007 at 12:10pm | IP Logged
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Any hints as to what they might be?
__________________ Kalex the Omen
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