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Objects and Textures: Fantasy
 Dundjinni Mapping Software - Forums : Objects and Textures: Fantasy
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supercaptain
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Posted: 03/29/2007 at 4:53pm | IP Logged Quote supercaptain

I made some barbarian tents for my next map...I tough I could share a couple with you guys...I want to keep the rest cause they will be on a map I am selling...so I will keep a couple of exclusivity...I am proud of this one cause I dont have a 3d program...and no rendering program either...so I made theses out of nothing.....Will prove useful I think....you never have enough of theses...tell me what you all think about it...I will post 4 of them...

SC













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heruca
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Posted: 03/29/2007 at 5:14pm | IP Logged Quote heruca

Impressive, especially considering that they are not renders. Is there some
reason they aren't more top-down? Are they meant to be ISO objects?

Love the one with the feathers. Nice touch.

BTW, they could all use a dropshadow.

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supercaptain
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Posted: 03/29/2007 at 5:26pm | IP Logged Quote supercaptain

If you put them too much top down they stop looking like tents......its weird...and for the shodows I prefer to do them in photoshop after my map is done...so if you feel like making them with shadows I would be more than happy...I am missing th time ...sorry :(...thanks for the nice comments...
SC

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Kepli
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Posted: 03/30/2007 at 1:02am | IP Logged Quote Kepli

Wow ... those look great SC

I agree with Heruca on the top-down and shadows though

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WayneFrancis
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Posted: 03/30/2007 at 4:51am | IP Logged Quote WayneFrancis

Hmmm My post disapeared...that or I forgot to hit "Post Reply" and only previed it :P

Great pieces but I'm with Kepli and Heruca. These are slightly to ISO. I put them on a forest clearing map I have and they looked a bit like the wind was about to knock them over.

You certianly have a LOT more raw artistic talent then I will ever have :)
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heruca
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Posted: 03/30/2007 at 8:49am | IP Logged Quote heruca

There are some top-down tents and teepees here, if they're useful for inspiration, SC.
http://www.dundjinni.com/forums/forum_posts.asp?TID=7050&KW= teepee&PN=0&TPN=4

Edited by heruca on 03/30/2007 at 8:49am


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supercaptain
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Posted: 03/30/2007 at 9:19am | IP Logged Quote supercaptain

Wow didn't found theses in my search...thanks theses look awesome...I will use theses instead of mine on my map....Might modify them......cool this will come up handy.....
SC

Edited by supercaptain on 03/30/2007 at 9:20am


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WayneFrancis
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Posted: 03/30/2007 at 10:10am | IP Logged Quote WayneFrancis

I do see what you mean tho SC....those tipi's, in heruca's link, look rather flat Might be able to get them to look like they are popping out at you with some shading.

Edited by WayneFrancis on 03/30/2007 at 6:21pm
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Falcon
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Posted: 03/30/2007 at 11:33am | IP Logged Quote Falcon



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nidae213
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Posted: 03/31/2007 at 2:35am | IP Logged Quote nidae213

Honestly, I like SC's better than heruca's. For some reason, heruca's look like they've been stomped on. SC's may have a little angle on it, but they aren't overly textured or... flat as it has been said before.
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Mcgarnagle
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Posted: 03/31/2007 at 7:04am | IP Logged Quote Mcgarnagle

I think both look really great. The top down ones do look a little flat however. I'll have to experiment with both as these are perfect for my plainsmen village I'm working on.

I especially like the one with the feathers, SC.

Thanks guys!

Edited by Mcgarnagle on 03/31/2007 at 7:05am


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dragonwolf
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Posted: 03/31/2007 at 2:29pm | IP Logged Quote dragonwolf

nidae213 wrote:
Honestly, I like SC's better than heruca's. For some reason, heruca's look like they've been stomped on. SC's may have a little angle on it, but they aren't overly textured or... flat as it has been said before.


I actually created the originals so you can't really beat up on Heruca he just recolored them. You can beat up on me all you want though. I like SC's better too. Here's the start of the thread.

Hide hut

Feel free to try to add some height to them.

Edited by dragonwolf on 03/31/2007 at 2:30pm


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heruca
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Posted: 03/31/2007 at 3:23pm | IP Logged Quote heruca

The only way to add volume to DW's tents might be to add directional
shadows, and we try to avoid those. I still like them as they are.

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