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Objects and Textures: Fantasy
 Dundjinni Mapping Software - Forums : Objects and Textures: Fantasy
Subject Topic: Floor Levers and Wall Levers Post ReplyPost New Topic
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heruca
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Posted: 04/28/2007 at 5:24pm | IP Logged Quote heruca

This is originally from a piece that Cecil posted.



Edited by heruca on 06/09/2007 at 1:03pm
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Falcon
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Posted: 04/28/2007 at 10:31pm | IP Logged Quote Falcon

Very nice!

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WayneFrancis
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Posted: 04/29/2007 at 1:54am | IP Logged Quote WayneFrancis

Woooo cool, Simple but very useful
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pedrov
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Posted: 04/29/2007 at 5:14am | IP Logged Quote pedrov

Do you think you could make some metalic versions... bronze, copper, brass, etc.?

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cdenham
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Posted: 04/29/2007 at 7:49am | IP Logged Quote cdenham

Great stuff!

While we are asking, how about a wall mounted version?

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forumLurker
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Posted: 04/29/2007 at 7:52am | IP Logged Quote forumLurker

Cool stuff, Heruca. Thanks!
~lurker~

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Middleclaw
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Posted: 04/29/2007 at 12:44pm | IP Logged Quote Middleclaw

*Pulls lever*

What happens when I do thi..........
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myimmortaltorme
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Posted: 05/03/2007 at 12:40pm | IP Logged Quote myimmortaltorme

i can think of all sorts of traps to make from these

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heruca
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Posted: 05/03/2007 at 2:11pm | IP Logged Quote heruca

pedrov wrote:
Do you think you could make some metalic versions... bronze, copper, brass, etc.?


Brass, copper, gold, and silver levers:
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rlphay
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Posted: 05/03/2007 at 5:16pm | IP Logged Quote rlphay

But what about the bronze.
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heruca
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Posted: 05/03/2007 at 7:52pm | IP Logged Quote heruca

Use the copper.
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SeriousPaul
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Posted: 05/07/2007 at 7:33pm | IP Logged Quote SeriousPaul

When I save one of these images, can I use it in Dundjinni? Or am I not allowed to save these? (I am unsure of the etiquette here, so I am asking)

At any rate this looks like first rate work, and I'd love to use it in my maps.
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heruca
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Posted: 05/07/2007 at 8:06pm | IP Logged Quote heruca

You can save any PNG file posted here for use in your DJ maps. Just
download it and place it in your DJ art directory before launching DJ. Make
sure you include any needed Properties file along with it.

If there are no usage restrictions posted with a piece, you can even use that
art in commercial projects.
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SeriousPaul
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Posted: 05/07/2007 at 8:47pm | IP Logged Quote SeriousPaul

You guys frickin' rock. I've spent the last hour or two downloading stuff that will certainly make my players even happier than they are.

I can't say thanks enough people!
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WayneFrancis
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Posted: 05/07/2007 at 10:38pm | IP Logged Quote WayneFrancis

Make sure you check out GM's Parlor. They've got all the artwork from years past in nice, neat and big .ZIP files.
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heruca
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Posted: 05/08/2007 at 12:05am | IP Logged Quote heruca

The GM Parlor site is offline right now, though. Server issues. Try it in a day
or two.
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WayneFrancis
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Posted: 05/08/2007 at 1:18am | IP Logged Quote WayneFrancis

Ah I thought it was just my DNS server here at work or something like that. Good to know heruca. Thanks
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pedrov
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Posted: 05/08/2007 at 12:38pm | IP Logged Quote pedrov

Thanks for the variants heruca!

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Dormouse
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Posted: 06/06/2007 at 9:41am | IP Logged Quote Dormouse

heruca wrote:
The GM Parlor site is offline right now, though. Server issues. Try it in a day
or two.


Month or two? Year or two? Anyone know the timetable?
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Kepli
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Posted: 06/06/2007 at 10:20am | IP Logged Quote Kepli

Nope ...
Couldn't guess either

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Lordippon
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Posted: 06/06/2007 at 10:32pm | IP Logged Quote Lordippon

The levers are great, is it possible to have some wall mounted levers too. That would be nice.
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heruca
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Posted: 06/07/2007 at 1:40pm | IP Logged Quote heruca

I'll try and make some when I get some time.
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Lordippon
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Posted: 06/07/2007 at 11:23pm | IP Logged Quote Lordippon

Thank you very much, I will look forward to see what you come up with. There are a great many uses for such levers.
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heruca
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Posted: 06/09/2007 at 1:08pm | IP Logged Quote heruca

OK, here are the wall levers, done in the same styles as the floor levers.

Sample:


Zip (contains 8 variants):
EF7_Wall_Levers_hrc.zip

These could probably serve as depicting levers in the up position OR the down position. It just depends on how you interpret the shading.
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Kepli
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Posted: 06/09/2007 at 2:07pm | IP Logged Quote Kepli

Nice work heruca

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Lordippon
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Posted: 06/09/2007 at 11:52pm | IP Logged Quote Lordippon

The wall levers are fantastic, thank you for making and posting them. I will have great use for them.
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Ingeloak
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Posted: 03/15/2008 at 8:25pm | IP Logged Quote Ingeloak

i can think of a few traps too, but the all-time best one has to be:

lever on the wall, a bronze plaque next to it says "push me". raising or lowering the lever does all sorts of horrible things, the only way to be safe is to do what the sign says. push it (the plaque).

trap design: Gary Gygax. Rest in Peace, Dungeonmaster.
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Cisticola
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Posted: 03/16/2008 at 3:27am | IP Logged Quote Cisticola

Ingeloak wrote:
i can think of a few traps too, but the all-time best one has to be:

lever on the wall, a bronze plaque next to it says "push me". raising or lowering the lever does all sorts of horrible things, the only way to be safe is to do what the sign says. push it (the plaque).

trap design: Gary Gygax. Rest in Peace, Dungeonmaster.


Yep....the great Gygaxian Traps......

The party are trapped in a cubicle with no apparent way
out......there are 3 levers.....pushing all levers up
opens a small trapdoor in the ceiling.....pushing them
all down opens the entire floor......they plummet 100'
taking 10-100 hit points of damage.....should they
survive......there is no way out & the floor automatically
returns to a closed position.....

Tomb of Horrors, Gary Gygax.......

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Archimandius
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Posted: 03/16/2008 at 9:40am | IP Logged Quote Archimandius

Thanks heruca

These will be most useful.
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