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 Dundjinni Mapping Software - Forums : Questions
Subject Topic: Hills, those unknows... Post ReplyPost New Topic
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Joined: 04/04/2007
Location: Italy
Posts: 8
Posted: 05/08/2007 at 4:45pm | IP Logged Quote Arrigo

I have survived installation and even installation of Darkness campaign pack...

I am now working at my first map; a map of the area around Debrecen for a game I own saddled by a pityful map... now I am doing hills... still unsure about right textures, anyone one has some ideas/samples of hills done in small scale (campaigna maps and top down view)? And how to do large forests?


Edited by Arrigo on 05/08/2007 at 4:47pm
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Joined: 01/04/2005
Location: Netherlands
Posts: 16739
Posted: 05/08/2007 at 11:27pm | IP Logged Quote Kepli

Two possible ways to draw hills are using shadows or using light and dark textures.
Shadows can be found using the search function with words (in the body, not subject) like: hill, overlay, cliff, fallaise, depression, hole, etc.

You can never have enough vines - Vines are good - Vines help you - Vines are cool ...
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